namespace Q1.core.Arch; public static class InstructionSet { public static readonly InstructionGroup[] Lookup = new InstructionGroup[128]; static InstructionSet() { var nop = new ImplicitInstruction { Name = "NOP", Execute = InstructionSet.Nop }; var nopSimple = new SimpleInstruction { Name = "NOP", Execute = InstructionSet.Nop }; var nopExtended = new ExtendedInstruction { Name = "NOP", Execute = InstructionSet.Nop }; #region Control Group InstructionSet.Lookup[0x00] = new InstructionGroup { Implicit = nop, SimpleAddressing = new SimpleInstruction { Name = "JMP", Execute = InstructionSet.Jump }, ExtendedImplicit = new ImplicitInstruction { Name = "HALT", Execute = InstructionSet.Halt }, ExtendedAddressing = new ExtendedInstruction { Name = "MOV", Execute = InstructionSet.Move } }; InstructionSet.Lookup[0x01] = new InstructionGroup { Implicit = new ImplicitInstruction { Name = "RET", Execute = InstructionSet.Return }, SimpleAddressing = new SimpleInstruction { Name = "CALL", Execute = InstructionSet.Call }, ExtendedImplicit = new ImplicitInstruction { Name = "SUS", Execute = InstructionSet.Suspend }, ExtendedAddressing = nopExtended }; InstructionSet.Lookup[0x02] = new InstructionGroup { Implicit = new ImplicitInstruction { Name = "BZ(LX)", Execute = InstructionSet.BranchIfZeroLx }, SimpleAddressing = new SimpleInstruction { Name = "BZ", Execute = InstructionSet.BranchIfZero }, ExtendedImplicit = new ImplicitInstruction { Name = "BR", Execute = InstructionSet.Branch }, ExtendedAddressing = nopExtended }; InstructionSet.Lookup[0x03] = new InstructionGroup { Implicit = nop, SimpleAddressing = new SimpleInstruction { Name = "PUSH", Execute = InstructionSet.Push }, ExtendedImplicit = nop, ExtendedAddressing = nopExtended }; InstructionSet.Lookup[0x04] = new InstructionGroup { Implicit = nop, SimpleAddressing = new SimpleInstruction { Name = "POP", Execute = InstructionSet.Pop }, ExtendedImplicit = nop, ExtendedAddressing = nopExtended }; #endregion #region Data Group InstructionSet.Lookup[0x10] = new InstructionGroup { Implicit = new ImplicitInstruction { Name = "INV(DX)", Execute = InstructionSet.InverseDx }, SimpleAddressing = new SimpleInstruction { Name = "INV", Execute = InstructionSet.Inverse }, ExtendedImplicit = nop, ExtendedAddressing = new ExtendedInstruction { Name = "AND", Execute = InstructionSet.And } }; InstructionSet.Lookup[0x11] = new InstructionGroup { Implicit = nop, SimpleAddressing = nopSimple, ExtendedImplicit = nop, ExtendedAddressing = new ExtendedInstruction { Name = "OR", Execute = InstructionSet.Or } }; InstructionSet.Lookup[0x12] = new InstructionGroup { Implicit = nop, SimpleAddressing = nopSimple, ExtendedImplicit = nop, ExtendedAddressing = new ExtendedInstruction { Name = "XOR", Execute = InstructionSet.Xor } }; InstructionSet.Lookup[0x13] = new InstructionGroup { Implicit = new ImplicitInstruction { Name = "SHPL(DX)", Execute = InstructionSet.ShiftPlaceLeftDx }, SimpleAddressing = new SimpleInstruction { Name = "SHPL", Execute = InstructionSet.ShiftPlaceLeft }, ExtendedImplicit = nop, ExtendedAddressing = new ExtendedInstruction { Name = "SHL", Execute = InstructionSet.ShiftLeft } }; InstructionSet.Lookup[0x14] = new InstructionGroup { Implicit = new ImplicitInstruction { Name = "SHPR(DX)", Execute = InstructionSet.ShiftPlaceRightDx }, SimpleAddressing = new SimpleInstruction { Name = "SHPR", Execute = InstructionSet.ShiftPlaceRight }, ExtendedImplicit = nop, ExtendedAddressing = new ExtendedInstruction { Name = "SHL", Execute = InstructionSet.ShiftRight } }; #endregion } private static void Nop(Chip chip, bool word) { /* No operation */ } private static void Nop(Chip chip, u8 m1, bool word) { /* No operation */ } private static void Nop(Chip chip, u8 m1, u8 m2, bool word) { /* No operation */ } #region Control Instructions private static void Halt(Chip chip, bool word) { throw new NotImplementedException("HALT instruction is not implemented yet."); } private static void Suspend(Chip chip, bool word) { throw new NotImplementedException("SUS instruction is not implemented yet."); } private static void Move(Chip chip, u8 m1, u8 m2, bool word) { u16 value = chip.Load(m1, word); chip.Store(m2, value, word); } private static void Jump(Chip chip, u8 m1, bool word) { u16 address = chip.Load(m1, word); chip.Pc = address; } private static void Call(Chip chip, u8 m1, bool word) { u16 targetAddress = chip.Load(m1, word); chip.Push(chip.Pc); chip.Pc = targetAddress; } private static void Return(Chip chip, bool word) { u16 returnAddress = chip.Pop(); chip.Pc = returnAddress; } private static void BranchIfZero(Chip chip, u8 m1, bool word) { u16 value = chip.Load(m1, word); if (value == 0) chip.SkipInstruction(); } private static void BranchIfZeroLx(Chip chip, bool word) { if (chip.Lx == 0) chip.SkipInstruction(); } private static void Branch(Chip chip, bool word) { chip.SkipInstruction(); } private static void Push(Chip chip, u8 m1, bool word) { u16 value = chip.Load(m1, word); chip.Push(value); } private static void Pop(Chip chip, u8 m1, bool word) { u16 value = chip.Pop(); chip.Store(m1, value, word); } #endregion #region Data Instructions private static void Inverse(Chip chip, u8 m1, bool word) { u16 value = chip.Load(m1, word); value = (u16)~value; chip.Dx = value; } private static void InverseDx(Chip chip, bool word) { chip.Dx = (u16)~chip.Dx; } private static void And(Chip chip, u8 m1, u8 m2, bool word) { u16 value1 = chip.Load(m1, word); u16 value2 = chip.Load(m2, word); u16 result = (u16)(value1 & value2); chip.Dx = result; } private static void Or(Chip chip, u8 m1, u8 m2, bool word) { u16 value1 = chip.Load(m1, word); u16 value2 = chip.Load(m2, word); u16 result = (u16)(value1 | value2); chip.Dx = result; } private static void Xor(Chip chip, u8 m1, u8 m2, bool word) { u16 value1 = chip.Load(m1, word); u16 value2 = chip.Load(m2, word); u16 result = (u16)(value1 ^ value2); chip.Dx = result; } private static void ShiftLeft(Chip chip, u8 m1, u8 m2, bool word) { u16 value = chip.Load(m1, word); u16 shiftAmount = (u16) (chip.Load(m2, word) & 0xF); // Limit shift to 0-15 u16 result = (u16) (value << shiftAmount); chip.Dx = result; } private static void ShiftRight(Chip chip, u8 m1, u8 m2, bool word) { u16 value = chip.Load(m1, word); u16 shiftAmount = (u16) (chip.Load(m2, word) & 0xF); // Limit shift to 0-15 u16 result = (u16) (value >> shiftAmount); chip.Dx = result; } private static void ShiftPlaceLeft(Chip chip, u8 m1, bool word) { u16 value = chip.Load(m1, word); u16 result = (u16) ((value << 1) | (value >> 15)); // Rotate left chip.Dx = result; } private static void ShiftPlaceRight(Chip chip, u8 m1, bool word) { u16 value = chip.Load(m1, word); u16 result = (u16) ((value >> 1) | (value << 15)); // Rotate right chip.Dx = result; } private static void ShiftPlaceLeftDx(Chip chip, bool word) { u16 value = chip.Dx; u16 result = (u16) ((value << 1) | (value >> 15)); // Rotate left chip.Dx = result; } private static void ShiftPlaceRightDx(Chip chip, bool word) { u16 value = chip.Dx; u16 result = (u16) ((value >> 1) | (value << 15)); // Rotate right chip.Dx = result; } #endregion #region Logic Instructions #endregion #region Arithmetic Instructions #endregion }