#include "lib.c" int main() { int color = 0; while (true) { int mouseIndex = getMouseIndex(); int mouseState = getMouseState(); if (mouseState & MS_LEFT) setPixel(mouseIndex, (color % 3) + 1); if (getKeyState(SK_C)) clear(COLOR_BLACK); if (getKeyState(SK_A)) { color++; while (getKeyState(SK_A)) { } } } }