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.org $1FFF program: MOV $0000, V0 MUL 32, 64 ; Set AX to 32 * 64 MOV AX, V1 ; Copy AX to V1 MOV 1, V2 ; Color value 1 reset: MOV 0, V0 INC V2 ; Increment color value draw: GT V0, V1 ; V0 > V1? BZ ; If number exceeds, branch to reset JMP reset MOVB V2, [V0+$402F] ; Set pixel at V0 to color 6 INC V0 ; Increment V0 JMP draw ; Repeat drawing