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jmp _main
_hid_getKeyState_int_scanCode:; int hid_getKeyState(int scanCode)
pop V0 ; preserve function return address
pop [$71FF] ; param int scanCode
push V0 ; restore function return address
mov $6033, [$7201] ; int sk_table = $6033
push [$71FF] ; left operand
mov 8, V1 ; right operand
pop V0 ; get left operand back
div V0, V1 ; compute division
mov AX, [$7203] ; int index = AX
push [$71FF] ; left operand
mov 8, V1 ; right operand
pop V0 ; get left operand back
mod V0, V1 ; compute modulus
mov AX, [$7205] ; int bit = AX
push [$7201] ; store index obj
push [$7203] ; left operand
mov 1, V1 ; right operand
pop V0 ; get left operand back
sub V0, V1 ; compute subtraction
mov AX, V1 ; store indexer
pop V0 ; restore index obj
mul V1, 1 ; multiply indexer by 1
add AX, V0 ; add indexer and index obj
mov AX, V0 ; move to general purpose register
mov [V0], [$7207] ; int val = [V0]
push [$7207] ; left operand
push 1 ; left operand
mov [$7205], V1 ; right operand
pop V0 ; get left operand back
shl V0, V1 ; compute left shift
mov DX, V1 ; right operand
pop V0 ; get left operand back
and V0, V1 ; compute and
push DX ; left operand
mov 0, V1 ; right operand
pop V0 ; get left operand back
cmp V0, V1 ; compute inequality check
not
mov LX, V0 ; return value
ret
mov 0, V0 ; fallback return 0
ret
_hid_getPressedKey: ; int hid_getPressedKey()
mov 0, [$7209] ; int sk = 0
_body_1:
push [$7209] ; left operand
mov 256, V1 ; right operand
pop V0 ; get left operand back
lt V0, V1 ; compute less than check
not LX
bz
jmp _end_2 ; if for condition fails, jump to end
push [$7209] ; arg int scanCode
call _hid_getKeyState_int_scanCode; int hid_getKeyState(int scanCode)
cmp V0, 0 ; logical and
not
bz
jmp _clause_3
mov 0, V0 ; first operand failed, store 0 and skip second
jmp _end_4
_clause_3:
push [$7209] ; left operand
mov 160, V1 ; right operand
pop V0 ; get left operand back
cmp V0, V1 ; compute inequality check
not
cmp LX, 0 ; compare result from second operand to 0
not
mov LX, V0 ; store second operand result
_end_4:
not V0
bz ; check if condition
jmp _end_5 ; if succeeds, continue, else jump to end
mov [$7209], V0 ; return value
ret
_end_5:
push [$7209] ; i++
inc [$7209]
pop V0
jmp _body_1
_end_2:
mov 0, V0 ; return value
ret
mov 0, V0 ; fallback return 0
ret
_hid_waitForPressedKey: ; int hid_waitForPressedKey()
_body_6:
not 1
bz
jmp _end_7 ; if while condition fails, jump to end
call _hid_getPressedKey ; int hid_getPressedKey()
mov V0, [$720B] ; int sk = V0
push [$720B] ; left operand
mov 0, V1 ; right operand
pop V0 ; get left operand back
cmp V0, V1 ; compute inequality check
not
not LX
bz ; check if condition
jmp _end_8 ; if succeeds, continue, else jump to end
mov [$720B], V0 ; return value
ret
_end_8:
jmp _body_6
_end_7:
mov 0, V0 ; fallback return 0
ret
_hid_getMouseIndex: ; int hid_getMouseIndex()
mov $602F, V0 ; move pointer into register for dereference
mov [V0], V0 ; return value
ret
mov 0, V0 ; fallback return 0
ret
_hid_getMouseState: ; int hid_getMouseState()
push $602F ; left operand
mov 2, V1 ; right operand
pop V0 ; get left operand back
add V0, V1 ; compute addition
mov AX, V0 ; move pointer into register for dereference
mov [V0], V0 ; return value
ret
mov 0, V0 ; fallback return 0
ret
_screen_setPixel_int_x__int_y__int_c:; int screen_setPixel(int x, int y, int c)
pop V0 ; preserve function return address
pop [$720D] ; param int x
pop [$720F] ; param int y
pop [$7211] ; param int c
push V0 ; restore function return address
mov $402F, [$7213] ; int screenStart = $402F
push [$720F] ; left operand
mov 128, V1 ; right operand
pop V0 ; get left operand back
mul V0, V1 ; compute multiplication
push AX ; left operand
mov [$720D], V1 ; right operand
pop V0 ; get left operand back
add V0, V1 ; compute addition
mov AX, [$7215] ; int i = AX
push [$7213] ; store index obj
mov [$7215], V1 ; store indexer
pop V0 ; restore index obj
mul V1, 1 ; multiply indexer by 1
add AX, V0 ; add indexer and index obj
mov AX, V0 ; move to general purpose register
movb [$7211], [V0] ; [V0] = [$7211]
mov 0, V0 ; fallback return 0
ret
_screen_setPixel_int_i__int_c:; int screen_setPixel(int i, int c)
pop V0 ; preserve function return address
pop [$7217] ; param int i
pop [$7219] ; param int c
push V0 ; restore function return address
mov $402F, [$721B] ; int screenStart = $402F
push [$721B] ; store index obj
mov [$7217], V1 ; store indexer
pop V0 ; restore index obj
mul V1, 1 ; multiply indexer by 1
add AX, V0 ; add indexer and index obj
mov AX, V0 ; move to general purpose register
movb [$7219], [V0] ; [V0] = [$7219]
mov 0, V0 ; fallback return 0
ret
_screen_clear_int_c: ; int screen_clear(int c)
pop V0 ; preserve function return address
pop [$721D] ; param int c
push V0 ; restore function return address
mov $402F, [$721F] ; int screenStart = $402F
mov 0, [$7221] ; int i = 0
_body_9:
push [$7221] ; left operand
push 128 ; left operand
mov 64, V1 ; right operand
pop V0 ; get left operand back
mul V0, V1 ; compute multiplication
mov AX, V1 ; right operand
pop V0 ; get left operand back
lt V0, V1 ; compute less than check
not LX
bz
jmp _end_10 ; if for condition fails, jump to end
push [$721F] ; store index obj
mov [$7221], V1 ; store indexer
pop V0 ; restore index obj
mul V1, 1 ; multiply indexer by 1
add AX, V0 ; add indexer and index obj
mov AX, V0 ; move to general purpose register
movb [$721D], [V0] ; [V0] = [$721D]
push [$7221] ; i++
inc [$7221]
pop V0
jmp _body_9
_end_10:
mov 0, V0 ; fallback return 0
ret
_getState_char*_grid__int_index:; char getState(char* grid, int index)
pop V0 ; preserve function return address
pop [$7223] ; param char* grid
pop [$7225] ; param int index
push V0 ; restore function return address
push [$7225] ; left operand
mov 8, V1 ; right operand
pop V0 ; get left operand back
div V0, V1 ; compute division
mov AX, [$7227] ; int byteIndex = AX
push [$7225] ; left operand
mov 8, V1 ; right operand
pop V0 ; get left operand back
mod V0, V1 ; compute modulus
mov AX, [$7229] ; int bitIndex = AX
push [$7223] ; store index obj
mov [$7227], V1 ; store indexer
pop V0 ; restore index obj
mul V1, 1 ; multiply indexer by 1
add AX, V0 ; add indexer and index obj
mov AX, V0 ; move to general purpose register
mov [V0], [$722B] ; int byte = [V0]
push [$722B] ; left operand
mov [$7229], V1 ; right operand
pop V0 ; get left operand back
shr V0, V1 ; compute right shift
push DX ; left operand
mov 1, V1 ; right operand
pop V0 ; get left operand back
and V0, V1 ; compute and
push DX ; left operand
mov 0, V1 ; right operand
pop V0 ; get left operand back
cmp V0, V1 ; compute inequality check
not
mov LX, V0 ; return value
ret
mov 0, V0 ; fallback return 0
ret
_setState_char*_grid__int_index__int_state:; int setState(char* grid, int index, int state)
pop V0 ; preserve function return address
pop [$722D] ; param char* grid
pop [$722F] ; param int index
pop [$7231] ; param int state
push V0 ; restore function return address
push [$722F] ; left operand
mov 8, V1 ; right operand
pop V0 ; get left operand back
div V0, V1 ; compute division
mov AX, [$7233] ; int byteIndex = AX
push [$722F] ; left operand
mov 8, V1 ; right operand
pop V0 ; get left operand back
mod V0, V1 ; compute modulus
mov AX, [$7235] ; int bitIndex = AX
push [$722D] ; store index obj
mov [$7233], V1 ; store indexer
pop V0 ; restore index obj
mul V1, 1 ; multiply indexer by 1
add AX, V0 ; add indexer and index obj
mov AX, V0 ; move to general purpose register
mov [V0], [$7237] ; int byte = [V0]
bz [$7231] ; check if condition
jmp _then_12
; if failed
push [$7237] ; left operand
push 1 ; left operand
mov [$7235], V1 ; right operand
pop V0 ; get left operand back
shl V0, V1 ; compute left shift
inv DX
mov DX, V1 ; right operand
pop V0 ; get left operand back
and V0, V1 ; compute and
push DX ; computation results
pop V1 ; get computation results back
mov V1, [$7237] ; store back into left param
jmp _end_11
_then_12: ; if succeeded
push [$7237] ; left operand
push 1 ; left operand
mov [$7235], V1 ; right operand
pop V0 ; get left operand back
shl V0, V1 ; compute left shift
mov DX, V1 ; right operand
pop V0 ; get left operand back
or V0, V1 ; compute or
push DX ; computation results
pop V1 ; get computation results back
mov V1, [$7237] ; store back into left param
_end_11:
push [$722D] ; store index obj
mov [$7233], V1 ; store indexer
pop V0 ; restore index obj
mul V1, 1 ; multiply indexer by 1
add AX, V0 ; add indexer and index obj
mov AX, V0 ; move to general purpose register
movb [$7237], [V0] ; [V0] = [$7237]
mov 0, V0 ; fallback return 0
ret
_drawGrid_char*_grid: ; int drawGrid(char* grid)
pop V0 ; preserve function return address
pop [$7239] ; param char* grid
push V0 ; restore function return address
push 8 ; arg int c
call _screen_clear_int_c ; int screen_clear(int c)
mov 0, [$723B] ; int y = 0
_body_13:
push [$723B] ; left operand
mov 8, V1 ; right operand
pop V0 ; get left operand back
lt V0, V1 ; compute less than check
not LX
bz
jmp _end_14 ; if for condition fails, jump to end
mov 0, [$723D] ; int x = 0
_body_15:
push [$723D] ; left operand
mov 8, V1 ; right operand
pop V0 ; get left operand back
lt V0, V1 ; compute less than check
not LX
bz
jmp _end_16 ; if for condition fails, jump to end
push [$723B] ; left operand
mov 8, V1 ; right operand
pop V0 ; get left operand back
mul V0, V1 ; compute multiplication
push AX ; left operand
mov [$723D], V1 ; right operand
pop V0 ; get left operand back
add V0, V1 ; compute addition
mov AX, [$723F] ; int index = AX
push [$723F] ; arg int index
push [$7239] ; arg char* grid
call _getState_char*_grid__int_index; char getState(char* grid, int index)
not V0
bz ; check if condition
jmp _end_17 ; if succeeds, continue, else jump to end
push 7 ; arg int c
push [$723B] ; arg int y
push [$723D] ; arg int x
call _screen_setPixel_int_x__int_y__int_c; int screen_setPixel(int x, int y, int c)
_end_17:
push [$723D] ; i++
inc [$723D]
pop V0
jmp _body_15
_end_16:
push [$723B] ; i++
inc [$723B]
pop V0
jmp _body_13
_end_14:
mov 0, V0 ; fallback return 0
ret
_main: ; int main()
mov $7243, [$7241] ; int grid = $7243
; clear memory
mov 0, [$724B] ; int i = 0
_body_18:
push [$724B] ; left operand
mov 8, V1 ; right operand
pop V0 ; get left operand back
lt V0, V1 ; compute less than check
not LX
bz
jmp _end_19 ; if for condition fails, jump to end
push [$7241] ; store index obj
mov [$724B], V1 ; store indexer
pop V0 ; restore index obj
mul V1, 1 ; multiply indexer by 1
add AX, V0 ; add indexer and index obj
mov AX, V0 ; move to general purpose register
movb 0, [V0] ; [V0] = 0
push [$724B] ; i++
inc [$724B]
pop V0
jmp _body_18
_end_19:
; turn on pixel at (0,0)
push 1 ; arg int state
push 0 ; arg int index
push [$7241] ; arg char* grid
call _setState_char*_grid__int_index__int_state; int setState(char* grid, int index, int state)
push [$7241] ; arg char* grid
call _drawGrid_char*_grid ; int drawGrid(char* grid)
_body_20:
not 1
bz
jmp _end_21 ; if while condition fails, jump to end
jmp _body_20
_end_21:
mov 0, V0 ; fallback return 0
ret
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