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jmp _main
_setPixel_int_x__int_y__int_c:; int setPixel(int x, int y, int c)
pop V0 ; preserve function return address
pop [$71FF] ; param int x
pop [$7201] ; param int y
pop [$7203] ; param int c
push V0 ; restore function return address
mov $402F, [$7205] ; int screenStart = $402F
push [$7201] ; left operand
mov 128, V1 ; right operand
pop V0 ; get left operand back
mul V0, V1 ; compute multiplication
push AX ; left operand
mov [$71FF], V1 ; right operand
pop V0 ; get left operand back
add V0, V1 ; compute addition
mov AX, [$7207] ; int i = AX
push [$7205] ; store index obj
mov [$7207], V1 ; store indexer
pop V0 ; restore index obj
mul V1, 1 ; multiply indexer by 1
add AX, V0 ; add indexer and index obj
mov AX, V0 ; move to general purpose register
movb [$7203], [V0] ; [V0] = [$7203]
mov 0, V0 ; fallback return 0
ret
_setPixelIndex_int_i__int_c: ; int setPixelIndex(int i, int c)
pop V0 ; preserve function return address
pop [$7209] ; param int i
pop [$720B] ; param int c
push V0 ; restore function return address
mov $402F, [$720D] ; int screenStart = $402F
push [$720D] ; store index obj
mov [$7209], V1 ; store indexer
pop V0 ; restore index obj
mul V1, 1 ; multiply indexer by 1
add AX, V0 ; add indexer and index obj
mov AX, V0 ; move to general purpose register
movb [$720B], [V0] ; [V0] = [$720B]
mov 0, V0 ; fallback return 0
ret
_clear_int_c: ; int clear(int c)
pop V0 ; preserve function return address
pop [$720F] ; param int c
push V0 ; restore function return address
mov $402F, [$7211] ; int screenStart = $402F
push 64 ; left operand
mov 128, V1 ; right operand
pop V0 ; get left operand back
mul V0, V1 ; compute multiplication
mov AX, [$7213] ; int screenSize = AX
mov 0, [$7215] ; int i = 0
_body_1:
push [$7215] ; left operand
mov [$7213], V1 ; right operand
pop V0 ; get left operand back
lt V0, V1 ; compute less than check
not LX
bz
jmp _end_2 ; if for condition fails, jump to end
push [$7211] ; store index obj
mov [$7215], V1 ; store indexer
pop V0 ; restore index obj
mul V1, 1 ; multiply indexer by 1
add AX, V0 ; add indexer and index obj
mov AX, V0 ; move to general purpose register
movb [$720F], [V0] ; [V0] = [$720F]
push [$7215] ; i++
inc [$7215]
pop V0
jmp _body_1
_end_2:
mov 0, V0 ; fallback return 0
ret
_getKeyState_int_scanCode: ; int getKeyState(int scanCode)
pop V0 ; preserve function return address
pop [$7217] ; param int scanCode
push V0 ; restore function return address
mov $6033, [$7219] ; int hid = $6033
push [$7217] ; left operand
mov 8, V1 ; right operand
pop V0 ; get left operand back
div V0, V1 ; compute division
mov AX, [$721B] ; int index = AX
push [$7217] ; left operand
mov 8, V1 ; right operand
pop V0 ; get left operand back
mod V0, V1 ; compute modulus
mov AX, [$721D] ; int bit = AX
push [$7219] ; store index obj
push [$721B] ; left operand
mov 1, V1 ; right operand
pop V0 ; get left operand back
sub V0, V1 ; compute subtraction
mov AX, V1 ; store indexer
pop V0 ; restore index obj
mul V1, 1 ; multiply indexer by 1
add AX, V0 ; add indexer and index obj
mov AX, V0 ; move to general purpose register
mov [V0], [$721F] ; int val = [V0]
push [$721F] ; left operand
push 1 ; left operand
mov [$721D], V1 ; right operand
pop V0 ; get left operand back
shl V0, V1 ; compute left shift
mov DX, V1 ; right operand
pop V0 ; get left operand back
and V0, V1 ; compute and
push DX ; left operand
mov 0, V1 ; right operand
pop V0 ; get left operand back
cmp V0, V1 ; compute inequality check
not
mov LX, V0 ; return value
ret
mov 0, V0 ; fallback return 0
ret
_main: ; int main()
mov 0, [$7221] ; int color = 0
_body_3:
not 1
bz
jmp _end_4 ; if while condition fails, jump to end
mov $602F, [$7223] ; int hid = $602F
push [$7223] ; store index obj
mov 0, V1 ; store indexer
pop V0 ; restore index obj
mul V1, 2 ; multiply indexer by 2
add AX, V0 ; add indexer and index obj
mov AX, V0 ; move to general purpose register
mov [V0], [$7225] ; int mouseIndex = [V0]
push [$7223] ; store index obj
mov 1, V1 ; store indexer
pop V0 ; restore index obj
mul V1, 2 ; multiply indexer by 2
add AX, V0 ; add indexer and index obj
mov AX, V0 ; move to general purpose register
mov [V0], [$7227] ; int mouseState = [V0]
push [$7227] ; left operand
mov 1, V1 ; right operand
pop V0 ; get left operand back
and V0, V1 ; compute and
not DX
bz ; check if condition
jmp _end_5 ; if succeeds, continue, else jump to end
push [$7221] ; left operand
mov 3, V1 ; right operand
pop V0 ; get left operand back
mod V0, V1 ; compute modulus
push AX ; left operand
mov 1, V1 ; right operand
pop V0 ; get left operand back
add V0, V1 ; compute addition
push AX ; arg int i
push [$7225] ; arg int c
call _setPixelIndex_int_i__int_c; int setPixelIndex(int i, int c)
_end_5:
push 67 ; arg int scanCode
call _getKeyState_int_scanCode; int getKeyState(int scanCode)
not V0
bz ; check if condition
jmp _end_6 ; if succeeds, continue, else jump to end
push 8 ; arg int c
call _clear_int_c ; int clear(int c)
_end_6:
push 65 ; arg int scanCode
call _getKeyState_int_scanCode; int getKeyState(int scanCode)
not V0
bz ; check if condition
jmp _end_7 ; if succeeds, continue, else jump to end
push [$7221] ; i++
inc [$7221]
pop V0
_body_8:
push 65 ; arg int scanCode
call _getKeyState_int_scanCode; int getKeyState(int scanCode)
not V0
bz
jmp _end_9 ; if while condition fails, jump to end
jmp _body_8
_end_9:
_end_7:
jmp _body_3
_end_4:
mov 0, V0 ; fallback return 0
ret
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